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Scarlet Blackwell
2048
April 2020 - May 2020

The project, 2048, was a Processing recreation of a personally-loved app game made by Gabriele Cirulli with the same name. Processing used a base of Java and players were able to enjoy the game as if it were the original app, only missing an undo button.
Processing code displaying the process on how the blocks will spawn on the screen, determined by the class "Space". Commented code explains that after a player has made a successful move for that turn, the game will find an unoccupied space and spawn a new block, displaying either a 2 or a 4.

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