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DeskPet

September 2020 - January 2021

End result.PNG
HelpMenu.PNG
Backyard.PNG
Playtime.PNG
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DeskPet is a 3D Pet Simulator, allowing you to take care of your dog by feeding, treating, petting, walking and playing with them. You can watch your dog roam around its room freely, bumping over a few objects it may find interesting. If your room isn't spacious enough or have any decoration, the shop can add some color to that room!

You can take your dog out to the backyard to chase squirrels or do its business. You may also play Puppy Soccer, playing as your pet to push randomly spawning balls into the goal. Meters rise and fall depending on what you do so you need to manage carefully to have the happiest pet in town!

 

Game being prepared for QA testing before release.

 

Made with Unreal Engine 4, using a free dog model by leighlra on turbosquid.com and a free squirrel model by creazilla on creazilla.com. Sounds from freesound.org. All other assets made by Scarlet Blackwell. 

Blueprint of the Squirrel running around the yard. Particular code displays that if there are more squirrels left to spawn, it will increase the speed of the next squirrel before destroying itself.

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Blueprint of Dog Character during the walk. Particular code displays the mechanic that allows you to deplete your meter before it gets too full, though it stops all movement for 3 seconds while a portion is being released.

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Blueprint of the Game Instance, displaying the depletions of the meters over time that carries over between modes that you are playing in. Makes sure that the values cannot go below 0 or 100%.

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Blueprint of the Main HUD. Displays a portion of the blueprint that spawns the first squirrel after clicking the "Walk" button so that the character may chase it. Also displays the pet losing its life when malnourished.

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Blueprint of the Dog Pet. Main mechanics include barking, resetting values and running away.

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©2024 by Scarlet Blackwell

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